AUTHOR’S NOTE: This series looks at the various North American Cryptids as if they were real, tangible beings that have managed to elude scientific observation. Many of the creatures I will be featuring have appeared in other Savage Worlds products. Often times they have been altered and tweaked to fit that particular setting or to... Continue Reading →
Savaging Cryptids of North America: Pope Lick Monster (Goatman)
Urban legends of this cryptid have floated around Louisville, KY for decades. Said to be a half goat, half man creature, it stalks the area around the Pope Lick Railroad Trestle. Some reports state the goat-man can hypnotize and use vocal mimicry to lure people out onto the trestle shortly before a train comes along,... Continue Reading →
Savage Pulp Action Hour: Adventure Ideas!
In this post I will dive into some of the adventure types or campaign styles I envisioned using with my Pulp Action Hour setting.
Savage Cryptids of North America: The Montauk Monster!
AUTHOR’S NOTE: This post is a fusion of the information out there on this cryptid found on the shores of Montauk in the Hamptons of New York and the novel “The Montauk Monster” by Hunter Shea. Mr. Shea’s novel adds a very interesting angle to the “official” history of this cryptid. I you like action... Continue Reading →
Revisiting Audio Dramas for Gaming Inspiration.
Last November I wrote about getting inspiration from audio dramas for home games. Since then, I’ve continued my auditory quest for inspiration where I can find it. I the year since that initial post, I’ve come across a few new audio drama podcasts worth listening to. Do you like “X Files” styled conspiracy campaigns? Ones... Continue Reading →
Savage Cryptids of North America: The GREYS!
Author’s Note: This series looks at the various North American Cryptids as if they were real, tangible beings that have managed to elude scientific observation. Many of the creatures I will be featuring have appeared in other Savage Worlds products. Often times they have been altered and tweaked to fit that particular setting or to... Continue Reading →
Pulp Action Hour: Equipment!
Welcome back! In this post, I go into the rules for new equipment in my Savage Worlds Pulp Action Hour setting. *I updated this post on 10/18/18, changing how the concussion and pulse gun's work, thanks to some gentle reminder's on how nonlethal wounds work in Savage Worlds. I hope you enjoy! EQUIPMENT Use... Continue Reading →
Cryptids of North America: The Beast of Bladenboro!
Author’s Note: This series looks at the various North American Cryptids as if they were real, tangible beings that have managed to elude scientific observation. Many of the creatures I will be featuring have appeared in other Savage Worlds products. Often times they have been altered and tweaked to fit that particular setting or to... Continue Reading →
Pulp Action Hour: Out Among the Stars!
Welcome back to my home brewed Pulp Action Setting! This week, we leave Earth behind for a bit to discover what lies beyond our world. So, sit back and take a tour of our Solar System! Earth: Basically the same as it was in the mid to late 1930’s. The planet has not yet reached... Continue Reading →
Pulp Action Hour: Factions of the World!
In this post, I present the various factions in Pulp Action Hour! These are heavily influenced off of “Sky Captain and the World of Tomorrow”, and “The Rocketeer”. Please remember, even though I have been working on this for dang near a decade, this is still very much a work in progress. So, take a... Continue Reading →