New GM Advice: The Sandbox Game

The sandbox game. In role playing, this evokes the idea that there is no driving plot, but rather the players have the freedom to do what they want, go where they want, and generally have a free hand in the world.  The problem is, most RPGs are story driven and it can prove to be... Continue Reading →

Pulp Action Hour: Exo-Suits!!

Almost as powerful as tanks and far more agile, the exo-suit was developed in the 1930’s as an alternative to the tracked armored tanks. Each stands between eight to twelve feet tall, provide complete cover for the operator and provide enhanced weaponry and sensor suites. Every nation has exo-suits, but only the US, Canada, Germany... Continue Reading →

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