Savage Cryptids of North America: El Chupacabra!

While the name, Chupacabra was first coined in 1995, reports of these creatures actually date back another twenty years to 1975 where reports first started coming in from the Puerto Rican town of Moca of attacks on animals with their blood being drained. This resulted in a story in the local papers titled “El Vampiro de Moca” or “The Vampire of Moca”.
The most common description of these creatures is a reptile-like creature with sharp spines running down its spine. It is typically seen as greyish-green scales or leathery skin. Other reports have them as more dog or wolflike with grey-brown short fur. Either way, they average four feet tall and typically run in a manner similar to a kangaroo. Their hands end in raccoon-like hands with catlike claws. Their teeth are all sharp with the canines twice as long as the rest of its teeth.
Sightings of these creatures have been reported throughout Mexico and across the American Southwest. Some reports have also come from New Orleans where the creature has been dubbed the Grunch.

Author’s note:This series looks at the various North American Cryptids as if they were real, tangible beings that have managed to elude scientific observation. Many of the creatures I will be featuring have appeared in other Savage Worlds products. Often times they have been altered and tweaked to fit that particular setting or to make them more interesting or challenging. My interpretation tries to stay closer to the available lore I could find on each.
I hope you enjoy this series and like my interpretations of these wonderfully imaginative creatures!
NOTE: This has been updated to the new Savage World Adventure Edition!

Chupacabra.png

Attributes: Agility d6, Smarts d6(a), Spirit d6, Strength d8, Vigor d8
Skills: Athletics d6, Fighting d8, Notice d6, Stealth d8, Survival d6
Pace: 6; Parry: 4; Toughness: 4
Special Abilities
Size: -1
Bite: Str+d4
Claws: Str+1
Natural Hunter: The chupacabra gets a +2 bonus to all stealth and athletics rolls for tracking due to their preternatural hunting abilities.
Low Light Vision: The chupacabra reduces all lighting penalties by half.
Wild Fighter: The chupacabra can make 2 claw attacks and one bite attack against any adjacent enemies as a standard attack, suffering a -2 to all attack rolls.

Tougher Variant:
If you want your chupacabra to be more fearsome, while also fitting into some of the wilder reports, replace the normal bite with this:
Vampiric Bite: d4+Str. When bit, the victim must make a vigor roll or take a level of fatigue due to blood loss.

Let me know what you think of this iteration of the Chupacabra!

ShadowDad

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