Hello and welcome to my new series of posts!Each post is essentially an adventure seed to help provide Savage Worlds Rifts GM's some easy to drop in encounters to use in their home game. Each one will provide stats or direct you to where you can find stats for all the antagonists. Any time I... Continue Reading →
Savage Cryptids of North America: The AMAROK!
The Amarok is spoken of in Inuit legend and mythology. This gigantic grey wolf is said to hunt and kill those foolish enough to hunt alone at night. Unlike normal wolves, the Amarok is a solitary predator of unrivaled stalking and tracking capability. Superficially similar to the Waheela, the Amarok is larger and quite a bit... Continue Reading →
Pulp Action Hour: Exo-Suits!!
Almost as powerful as tanks and far more agile, the exo-suit was developed in the 1930’s as an alternative to the tracked armored tanks. Each stands between eight to twelve feet tall, provide complete cover for the operator and provide enhanced weaponry and sensor suites. Every nation has exo-suits, but only the US, Canada, Germany... Continue Reading →
Pulp Action Hour: Psi and Cybernetics!
“The first concrete discovery of the aether, a natural force similar to that of magnetism and gravity, though functioning on a plane somewhere between the quantum and sub-quantum was made in 1882. This aether was shown to be connected to psychic powers, and as it was studied; schools of psychic training were started. Aether was... Continue Reading →
Pulp Action Hour: Airships Part Two!
Welcome to part two of my Pulp Action Hour Airship coverage. In this post, we cover the larger than life flying platforms. Each is capable of flight through a combination a matrix of anti-gravity generators strategically placed throughout the hull and multiple large turboprop engines. These massive vehicles are powered by banks of aether crystals... Continue Reading →
Pulp Action Hour: Airships Part One!
Welcome back to my Pulp Action Hour series! Most of my previous entries were more fluff and background fluff. I now begin to present to you, dear readers, more of the crunchy specifics. This is part one of a two part series on the more advanced aircraft in the Pulp Action Hour settingThe planes of... Continue Reading →
Savage Pulp Action Hour: Adventure Ideas!
In this post I will dive into some of the adventure types or campaign styles I envisioned using with my Pulp Action Hour setting.
Savage Cryptids of North America: The Montauk Monster!
AUTHOR’S NOTE: This post is a fusion of the information out there on this cryptid found on the shores of Montauk in the Hamptons of New York and the novel “The Montauk Monster” by Hunter Shea. Mr. Shea’s novel adds a very interesting angle to the “official” history of this cryptid. I you like action... Continue Reading →
Savage Cryptids of North America: The GREYS!
Author’s Note: This series looks at the various North American Cryptids as if they were real, tangible beings that have managed to elude scientific observation. Many of the creatures I will be featuring have appeared in other Savage Worlds products. Often times they have been altered and tweaked to fit that particular setting or to... Continue Reading →
Savaged My Little Pony?!?
When you look back at your fond childhood memories, what is the one cartoon that stands out the most; other than Looney Tunes? I would say The Littles and Rescue Rangers from my pre-tween days. One that I remember seeing when I was a kid and that my own kids watched (and my Daughter who... Continue Reading →